Build and Conquer Building Comparison: Dated Cards and Margins
Compare housing, retail and refinery cards from one recording. Missing costs and operating data stay unverified.
What can this comparison calculate?
Select a recording, then two different named building cards. The comparison shows each recorded attribute and second minus first. A positive capacity difference means the second card lists more residents; a positive cost difference means it costs more in that record. There is no automatic all-purpose winner.
Building comparison
Compare supported fields from one recording dataset. Missing values remain unverified; a service count is not housing capacity.
Choose two buildings from the same recording.
Choose two different buildings from the same recording.
Swipe the table sideways to view both buildings and their differences.
| Metric | Second minus first |
|---|
Missing values are not treated as zero. A listed operating margin excludes unlisted city costs. Do not combine these recordings to rank buildings.
How are missing fields handled?
The Mid Rise cards have recorded capacity, quote and construction time, but their income and upkeep were not established by the selected frame. Those cells display Not verified. The tool does not fill them with zero or claim an unknown operating cost makes the building cheaper.
Money per listed resident requires both cost and positive capacity. The listed operating margin requires both income and upkeep. A missing input produces an unknown derived metric rather than a misleading result.
Why are the recordings separated?
The Glass Tower belongs to the October 11 recording; the mid-rise/high-rise dataset belongs to Fundo’s frame. The game can change between them, and quoted prices may reflect a session. The tool filters both choices to one recording and rejects an incompatible comparison. A dataset with only one verified building card cannot produce a two-card comparison.
Use the result for the stated objective and then copy current prices into the construction budget. Historical cards are evidence of what the recording showed, not a live shopping feed.
Where should you go next?
- Building Tier List: Housing Cards by Objective
- Construction Budget: Resource Calculator
- Population Planner: Housing Calculator
Can you compare retail and refinery records?
The September 30 retail dataset compares Strip Mall and Large Supermarket within one recording. Their listed margins are $192 and $248 per pay cycle. Neither has a housing capacity, so cost per resident is unverified. The September 27 refinery pair leaves Small Refinery cost unknown because its two price labels disagree. Unknown income or cost never becomes zero.
Evidence & recording dates
Recorded values describe the source shown below. They may differ from your current game. Interpret numerical fields together with their version and context.
- Build and conquer starters guide — apartment cards Fundo · 2:17 · Checked 2026-10-14
Visible housing cards, High Rise City Apartment tooltip and city counters.
- FASTEST Way to Get Level 5 City — Glass Apartment Tower YellowHeadVin · 3:35 · Checked 2026-10-14
Tower price, capacity, listed income/upkeep, energy, steel, water, road distance, build time and level condition.
- ItzVexo — Starter House and placement ItzVexo · 1:15 · Checked 2026-10-14
House capacity, income, energy, water and road distance.
- How to get rich — Strip Mall panel IIlias_speeddyyy · 0:09 · Checked 2026-10-15
Strip Mall income, upkeep, service count and utilities; tooltip says 3 workers while sidebar says 8. Preserve conflict.
- How to get rich — Large Supermarket panel IIlias_speeddyyy · 0:10 · Checked 2026-10-15
Same-record Large Supermarket: 260 income, 12 upkeep, 5 workers, 100 citizens served, quote 4128. Separate from September 29 record.
- How to get fuel — Small Refinery panel IIlias_speeddyyy · 0:14 · Checked 2026-10-15
30 fuel/minute, extraction modifier, storage, utilities, staff, upkeep and city gate; selected quote differs from sidebar.
- How to get fuel — Medium Refinery panel IIlias_speeddyyy · 0:10 · Checked 2026-10-15
90 fuel/minute, extraction modifier, storage and operating requirements. Does not state oil-to-fuel conversion ratio.
Related Articles
tier-list
Build and Conquer Building Tier List: Housing Cards by Objective
The published housing comparison uses four cards from Fundo's single recording, not every building in the game.
tools
Build and Conquer Construction Budget: Resource Calculator
Check a construction queue against money and other resources, keep a reserve, and download your plan using current prices from your game.
tools
Build and Conquer Population Planner: Housing Calculator
Calculate new buildings needed for a population target using the live capacity you enter. Includes a worked example and optional local input saving.
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