Build and Conquer Supermarket: Income, Workers and Level 3
Inspect the dated Large Supermarket panel: $260 income, $10 upkeep, eight workers and service for 100 citizens.
Which supermarket values were actually shown?
Recorded panel data. Missing fields are not verified; they are not zero. Costs, capacity and operating conditions may change in Beta.
Large Supermarket
YellowHeadVin 2026-09-29 recording
- Residents per building
- Not verified
- Recorded construction quote
- 2640
- Listed income / cycle
- 260
- Listed upkeep / cycle
- 10
- Energy demand
- 20
- Workers required
- 8
- Build time (seconds)
- 24
- Road distance (studs)
- 4
- Recorded level gate
- 3
- Water supply
- Required
- Happiness for own residents
- 32
- Citizens served
- 100
Historical record. Printed gate gives 5,000 total only; later factory panel adds a house condition. Do not combine this price with September 30 operating data.
Large Supermarket
IIlias_speeddyyy 2026-09-30 recording
- Residents per building
- Not verified
- Recorded construction quote
- 4128
- Listed income / cycle
- 260
- Listed upkeep / cycle
- 12
- Energy demand
- 20
- Workers required
- 5
- Build time (seconds)
- 24
- Road distance (studs)
- 4
- Recorded level gate
- 3
- Water supply
- Required
- Happiness for own residents
- 32
- Citizens served
- 100
Same recording as Strip Mall. Service count is not resident capacity; no housing capacity is assigned.
YellowHeadVin; 2026-09-29; 0:35. Watch the original recording. Game imagery © The Slop Company.
This is the specifically named Large Supermarket under Civilian → Commercial → Retail. Do not copy its attributes onto every shop variant, gas station or Strip Mall. The screen does not establish a service radius, a food-production recipe or a formula converting its happiness label into city income.
How should you place and budget it?
Select the named card, check your current quote, leave road access inside the printed distance, and confirm water, spare workers and energy before placing. Read the selected building’s needs again after it finishes. Do not use the service count as a housing capacity: serving 100 citizens does not create 100 residents or eight workers.
Subtracting only its listed upkeep gives $250 per pay cycle in this historical record. A hypothetical three-building plan therefore has $7,920 quoted construction, $780 listed income, $30 listed upkeep, 24 workers and 60 energy demand. Water and the cost of supplying those workers are additional requirements. The $750 difference is a listed building margin, not measured profit for the entire city.
Why must the September 30 record stay separate?
The September 30 Large Supermarket panel has a $4,128 quote, five workers and $12 upkeep, while still listing $260 income, 20 energy and 100 citizens served. This is a different recording, not evidence of a confirmed developer balance change. The Supermarket versus Mall comparison uses both retail panels from that single recording. Do not substitute the cheaper September 29 quote into its table.
For level 3, also consult the later factory tooltip’s 1,500-house-resident condition. The shorter supermarket label does not document all city conditions.
Where should you go next?
Evidence & recording dates
Recorded values describe the source shown below. They may differ from your current game. Interpret numerical fields together with their version and context.
- How to Get Money — Large Supermarket panel YellowHeadVin · 0:35 · Checked 2026-10-15
Selected Large Supermarket card: income, service count, happiness, utilities, staffing, upkeep, road and level requirement.
- Level 5 City — Large Military Factory and level 3 condition YellowHeadVin · 11:02 · Checked 2026-10-15
Level 3 tooltip: 5,000 residents including at least 1,500 in houses; factory storage and operating requirements.
- How to get rich — Large Supermarket panel IIlias_speeddyyy · 0:10 · Checked 2026-10-15
Same-record Large Supermarket: 260 income, 12 upkeep, 5 workers, 100 citizens served, quote 4128. Separate from September 29 record.
Related Articles
tier-list
Build and Conquer Supermarket vs Mall: Same-Recording Comparison
Compare Large Supermarket and Strip Mall quotes, income, upkeep and service counts from one September 30 recording.
economy
Build and Conquer Upkeep and Profit: Calculate a Listed Margin
Listed income minus listed upkeep is a useful building-panel margin, but it is not total city profit.
cities
Build and Conquer City Level 3: Total and House Resident Gates
The recorded Large Military Factory tooltip requires 5,000 residents with at least 1,500 in houses for city level 3.
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